5 Years of Us!


You'll be able to find all our 5-year celebrations up here. There's going to be some great stuff.

KN Banner Anniversary mass_effect2

Five years of Games of the Year...

Celebrating 5 years!

Five years of the forums...


Five years of KNTV...


Five years caught in our documentry...


Five years of Doctor Who...

Unfinished, Still published -Vol. 1

Here are three unfinished articles which we've gone through our archives and managed to dig out and are going to publish, just for, as the internet loves to say, lulz. Lulz. NOTE: All are exactly as they where found and probably full of typos and grammar mistakes. Yay! For extra brownie points, try and identify when each one was written...

"Money for Old Rope"

With today’s news of a sequel to Mario & Sonic At The Olympic Games, we thought we’d share some of our thoughts not only on the previous game, but this whole ‘Get Rich Quick’ scheme: Make cheap games, and sell them cheap.


The whole thing, arguably started with Nintendogs. While the game was actually pretty expensive to make, the thing turned out as somewhat of a novelty. We where utterly addicted for well over a month, and didn’t go a day without visiting them. Now we abuse the fact we’ve got both a DS and a Lite, and if we alternate the game won’t realise we haven’t played in four months.


And, while that’s all well and good, the main audience couldn’t even say the name. Scientific evidence (Read: Us overhearing conversations in 2005) proves that 90% of girls called it ‘Nintendo Dogs’, and that most under-tens end up fuelling Ubisoft’s coffee bills, thanks to buying crap rip-offs, such as Dogz and Petz Island Adventure. (Seriouslyz.)

“Ah,” Begins the old man “Back in my day…” the kids instantly snooze off. “…You could pick up Tahu Nuva for £3.99...” Janet and John shoot up, recconising the name of there new hero from the Bionicle Saga.


But, contary to many new fans beliefs, Tahu, Lewa, Gahli and the rest of the Toa Nuva aren’t new. Back a couple of years ago, you could get them easily in the shops. And, best of all, you could buy two for the price it now costs to buy one.


“Lego’s golded era…” The granddad continues.

"The Price Isn't Right"

"Beginers' Guide to Sam & Max"

Every Friday, we’ll introduce you to a much-loved series of ours that you may not be aquatinted with, this week, we’re going to kick things off in style with a guide to our favourite dog and rabbit-type thing, Sam & Max.




Sam & Max are the brainchildren of Steve Purcell, a comic book writer and illustrator, who also worked for LucasArts (He was head of art on Monkey Island, before the first Sam & Max games came out)  and Disney Pixar (He designed Ratatouille and a number of vehicles in Cars, plus background creatures from the fantastic Monsters Inc)